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Ark reaper king tame
Ark reaper king tame












ark reaper king tame

I had a level 244 Ravager with 13,300 health and 1,071% Melee and 2 other Ravagers + a Carnosaur all maxed out around level 180 to 250 and were hitting this level 16 Wild Reaper King for 42 to 60 per hit with 1,000% Melee. I can deal with 20 or 30 of them but when it reaches around 50 or 60, they turn into Alphas and then spawn a Reaper King which was only level 16 and was hitting up to 1,671 on my Stone building. However, I'm trying to transition into the area out of the forest and I'm constantly getting jumped by "Nameless" which keep unendingly spawning and take highly reduced damage from all sources. But the availability AND predictability of Rexes and their stats tip them into favor as far as bossfights go.Okay so I've managed to travel quite far into the map and I'm in an area that is completely lit up blue ~ very beautiful I might say. So melee-for-melee, Reapers and Rexes are within less than 6% of each other in damage, especially when attacking a target that is too large to be affected by the tailspin knockback. If you bring two and line the Dragon up carefully to keep the main group of DPS dinos out of cleave and fire-breath, you can really help the DPS dinos out. Dragon does a lot of damage, and Reapers are good at soaking it. Using a Reaper, or a pair of them, is a workable way to tank the Dragon on Island, especially if you are imprinted to the Reaper. They are not 3 times as effective at bossfights though! But the availability AND predictability of Rexes and their stats tip them into favor as far as bossfights go. But that is a problem because getting an army of 900% Reapers (675 damage unridden per chomp) would take months of awful farming/breeding on Ab whereas getting an army of 1300% Rexes (744 damage unridden per chomp) is. Boss damage would be pretty close on a melee-for-melee situation. That means they would whip-and-fire one time, and then most likely never again. Unridden Reapers only fire poison after knocking the target back, which the drag-weight of bosses is too high for the Reaper's tailspin to move them. Now the technical side of Rex VS Reaper is: Rexes are lower base damage (Rex's 62 VS Reaper's 75 damage) but slightly higher attack speed. Considering the difference is 3 seconds, and that is a touch over 5% difference, I will consider that negligible and conclude that damage output is roughly the same. The Reaper finished in 56 seconds, and the Rex finished in about 59 seconds. I timed the Rex eating her Bronto solo, then timed the Reaper eating his. I went out of whistle range and spawned in Brontos until I got another one with 32 pts/15318 HP. In separate areas I spawned in a level 235 Bronto, which came out with 32 points in HP (15318 HP total). Spawned in high-level Brontos with an unridden Rex and an unridden Reaper, both at 593% melee (one is 593.1, one is 593.5, close as I could get!). Of course any Rex that is 1000-1500% melee (current official PvE Rex breeds can get this high) is going to grossly outdps a 500-600% Reaper, no question there.īut because I love testing, I did a test myself. The situation is more complicated, and your test wasn't very good if your takeaway is that Rexes do 3 times the damage of Reapers. Do not use reapers for boss fights.ģ times more damage is a stretch.

ark reaper king tame

Reapers on AI will bite, spin attack, and shoot the poison. Rexes on AI do more damage cause they are just steady biting. Rexes do greater that 3 times MORE damage compared to a reaper.














Ark reaper king tame